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Henderson PCMA

5/6 Year-Old Peanut League

2015 Ground Rules

1.      Limit of Game:

·        No new inning will start after 1 hour and 15 minutes has elapsed from the start of time. 

·        Time starts when the first batter steps into the batter’s box. 

·        The umpire is responsible for keeping the official time of the game. 

·        An official game is complete after 3 ½ innings if the home team is up. 


2.      Tie Games:

·        A tie game shall be declared at the end of six (6) innings or when official time has elapsed. 

·        If two teams finish with the same record, a one (1) game playoff will decide the final standing. 


3.      Slaughter Rule:

·        All games will end if either team has a fifteen (15) run lead at the end of an official game. 


4.      Batting: 

·        All players shall be in the batting line-up for each inning. 

·        A teams at bat ends when three (3) outs have been recorded or all players have batted in that inning.

·        A batted ball striking the pitching machine is a dead ball and batter is awarded first base only.  Any base runners will advance one base with no force. 

·        Each batter is allowed five (5) pitches or three (3) strikes per at bat. 

·        If the LAST pitch (5th) is unhittable, the pitch will be declared a “no pitch” by the umpire.   

·        Machine will be set at 34 mph. 

·        Machine adjustments may be requested at the beginning of each inning. 

·        If the machine is hit, the umpire may determine if adjustment is necessary to continue play. 


5.      Playing Time:

·        Every player will play every inning. 


6.      Runners:

·        Runners leaving the base early will be given only one (1) warning and all players leaving the base early after that will be called out.

·        Any contact made with a base runner by a coach will result in the runner being called out. 


7.      Run Rules:

·        No team shall score more than five (5) runs in any inning, except the 6th inning. 

·        During the final inning, (6th), a team may score as many runs as possible.                         






8.      Player Requirements:

·        Each team must have nine (9) players to begin a game with no penalties. 

·        If game starts with only eight (8) players, the ninth batting position is an automatic out. 

·        Once the game has started, a team may continue even if the number of players falls below eight (8). 

·        Teams falling below eight (8) players during a game, other than injury or illness, will record an out when that player’s spot comes up.  The coach and player must report any illness to the umpire prior to the player leaving.


·        Players arriving after the start of the game must be added to the bottom of the batting order. 

·        No player may be added after the first pitch of the third inning. 

·        If requirements are not met, the game is a forfeit. 


9.      Fielding:

·        Infielders must play in the infield, designated by the dirt or clay areas.

·        Outfielders must play in the outfield. 

·        Only six (6) players may be in the infield on defense (first base, second base, third base, short stop, pitcher, and catcher). 

·        Pitcher must have one (1) foot on the seven (7) foot line and be stationed on the left-hand side of the machine when a pitch is thrown.

·        Teams may only have one (1) player in the pitching area during play. 

·        Catchers may be used, but they do not have to sit behind the plate and “attempt” to catch the pitch.  They may be stationed behind the plate and off to one side to simply gather passed balls to return to the umpire.  They may participate in making plays on the field, especially plays involved at home plate.  If a catcher is not used, that player must play in the outfield.  Catchers MUST wear complete protective gear when behind the plate.   

·        It is a “no pitch” if the pitchers foot is not on the line, unless the batter gets a base hit. 

·        If the ball is thrown over the fence, runners advance only one (1) base. 


10.   Play is Stopped:

·       Runners must stop on the base they have reached when the ball is thrown in from the outfield and an infield player has control of the ball, and at that time raises his/her arms and calls time. 

·       At this point, if the runners are halfway to another base, they will be allowed to advance to the next base.  As always…this will be a judgment call made by the umpire on the field. 

·       If the ball is overthrown back into the outfield, runners may only advance one base. 

11.   Throwing Equipment:

·        Players intentionally throwing equipment will be given a warning for the first offense.  Second offense in the same game will result in ejection from the game. 




12.   Coaches on the Field:

·        Three (3) coaches are allowed in the outfield when on defense.

·        When batting, one (1) coach will be allowed at 1st base, 3rd base, and at home plate. 

·        Three coaches are allowed on the field to provide instruction.  They will be stationed beyond the infielders. 


13.   The Coach:

·        The coach must not enter the playing field (cross either foul line) at any time without first being given a time out by the umpire. 

·        Should a coach enter onto the field (crossing either four line) without first being given a time out by the umpire, the coach will be automatically ejected from the game.  


14.   Ejection:

·        Any coach or player ejected from a game will serve a one (1) game suspensions, which will be the next scheduled game.